Občas se hodí zobrazovat logy do vlastního okna, pokud nechceme řešit cmd v aplikaci Froms. Podařilo se mi pro tuto situaci najít výborný log4net appender pro richtextbox.
using log4net.Appender;
using log4net.Config;
using log4net.Core;
using log4net.Layout;
using log4net.Util;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
/// <summary>
/// Description of RichTextBoxAppender.
/// http://stackoverflow.com/questions/2484822/richtextboxappender-using-log4net
/// </summary>
public class RichTextBoxAppender : AppenderSkeleton
{
#region Private Instance Fields
private RichTextBox richTextBox = null;
private Form containerForm = null;
private LevelMapping levelMapping = new LevelMapping();
private int maxTextLength = 100000;
#endregion
private delegate void UpdateControlDelegate(LoggingEvent loggingEvent);
#region Constructor
public RichTextBoxAppender(RichTextBox myRichTextBox) : base()
{
richTextBox = myRichTextBox;
containerForm = (Form)richTextBox.Parent;
}
#endregion
private void UpdateControl(LoggingEvent loggingEvent)
{
// There may be performance issues if the buffer gets too long
// So periodically clear the buffer
if (richTextBox.TextLength > maxTextLength)
{
richTextBox.Clear();
richTextBox.AppendText(string.Format("(Cleared log length max: {0})\n", maxTextLength));
}
// look for a style mapping
LevelTextStyle selectedStyle = levelMapping.Lookup(loggingEvent.Level) as LevelTextStyle;
if (selectedStyle != null)
{
// set the colors of the text about to be appended
richTextBox.SelectionBackColor = selectedStyle.BackColor;
richTextBox.SelectionColor = selectedStyle.TextColor;
// alter selection font as much as necessary
// missing settings are replaced by the font settings on the control
if (selectedStyle.Font != null)
{
// set Font Family, size and styles
richTextBox.SelectionFont = selectedStyle.Font;
}
else if (selectedStyle.PointSize > 0 && richTextBox.Font.SizeInPoints != selectedStyle.PointSize)
{
// use control's font family, set size and styles
float size = selectedStyle.PointSize > 0.0f ? selectedStyle.PointSize : richTextBox.Font.SizeInPoints;
richTextBox.SelectionFont = new Font(richTextBox.Font.FontFamily.Name, size, selectedStyle.FontStyle);
}
else if (richTextBox.Font.Style != selectedStyle.FontStyle)
{
// use control's font family and size, set styles
richTextBox.SelectionFont = new Font(richTextBox.Font, selectedStyle.FontStyle);
}
}
richTextBox.AppendText(RenderLoggingEvent(loggingEvent));
//scroll to end?
richTextBox.ScrollToCaret();
}
protected override void Append(LoggingEvent LoggingEvent)
{
if (richTextBox.InvokeRequired)
{
richTextBox.BeginInvoke(
new UpdateControlDelegate(UpdateControl),
new object[] { LoggingEvent });
}
else
{
UpdateControl(LoggingEvent);
}
}
public void AddMapping(LevelTextStyle mapping)
{
levelMapping.Add(mapping);
}
public override void ActivateOptions()
{
base.ActivateOptions();
levelMapping.ActivateOptions();
}
protected override bool RequiresLayout { get { return true; } }
}
public class LevelTextStyle : LevelMappingEntry
{
private Color textColor;
private Color backColor;
private FontStyle fontStyle = FontStyle.Regular;
private float pointSize = 0.0f;
private bool bold = false;
private bool italic = false;
private string fontFamilyName = null;
private Font font = null;
public bool Bold { get { return bold; } set { bold = value; } }
public bool Italic { get { return italic; } set { italic = value; } }
public float PointSize { get { return pointSize; } set { pointSize = value; } }
/// <summary>
/// Initialize the options for the object
/// </summary>
/// <remarks>Parse the properties</remarks>
public override void ActivateOptions()
{
base.ActivateOptions();
if (bold) fontStyle |= FontStyle.Bold;
if (italic) fontStyle |= FontStyle.Italic;
if (fontFamilyName != null)
{
float size = pointSize > 0.0f ? pointSize : 8.25f;
try
{
font = new Font(fontFamilyName, size, fontStyle);
}
catch (Exception)
{
font = new Font("Arial", 8.25f, FontStyle.Regular);
}
}
}
public Color TextColor { get { return textColor; } set { textColor = value; } }
public Color BackColor { get { return backColor; } set { backColor = value; } }
public FontStyle FontStyle { get { return fontStyle; } set { fontStyle = value; } }
public Font Font { get { return font; } set { font = value; } }
}